4.10.2026

Update v0.16 — New Fishing System & Collections

Fishing has been reworked: five different mini-game stages, and your catch depends on how well you play; Fishing Books need about 10× fewer fish and give new rewards, including the Fisherman's Chest with a random Mount; a new Collections system with a Preview Room on your own character and account-wide progress.
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v0.16 significantly expands side activities and collection-focused gameplay.

Main highlights:

  • Fishing has been completely reworked — instead of one repeated mini-game, there are now several different mechanics;
  • the result of each catch now depends on how well you perform during the mini-game;
  • Fishing Books and their rewards have been completely redesigned;
  • a major new Collections system has been added for Mounts, Sets, Costumes, and equipment appearances;
  • a full Preview Room allows you to create outfits directly on your character;
  • discovered appearances are now remembered across your entire account.

Major Fishing Update

Fishing now features a completely redesigned mini-game.

Instead of repeating the same sequence every time, each catch now contains different randomly selected stages.

The same stage will not appear twice in a row.

Players also have more time to complete each stage.

New Fishing Stages

Arrows

The classic reaction and sequence stage.

Complete the displayed combination correctly.

Hook

The float moves across the water while the fish changes position after every successful action.

You need to correctly time several hook attempts to complete the stage.

Pull

Gradually pull the resisting fish closer to the fishing rod.

Timing

A precision-based stage where you need to choose the correct moment while the float moves relative to the fish.

Reeling

The final stage of every fish.

You need to balance pulling the fish closer while managing line tension.

Pull too aggressively and the fishing line may break.

Your Performance Matters

The chance of catching the fish now directly depends on how many stages you successfully complete.

For example:

  • complete every stage — the fish is caught;
  • complete 1 out of 3 stages — around 33% catch chance;
  • complete none — the fish escapes.

The better you perform, the higher your chance of successfully catching the fish.

Stages completed without mistakes also increase the size of the fish you catch.

New Fishing Interface

The Fishing window has also been completely redesigned.

Now:

  • the actual fish swims in the water;
  • the float moves across the surface;
  • the interface clearly shows the current stage objective;
  • the window is positioned in the center of the screen;
  • it can be moved by dragging its title bar.

Fishing Books Reworked

Completing Fishing Books is now significantly faster.

Previously, some books required:

  • 80 fish;
  • 50 fish.

Now they require:

  • 8 fish;
  • 5 fish.

The amount of fish required has been reduced by approximately 10×.

New Fishing Book Rewards

After completing a Fishing Book, you can choose your reward.

Depending on the level of the book, available rewards include:

  • the next Fishing Book;
  • Ancient Secret Book — from 1 to 4;
  • Fisherman's Chest;
  • Gold.

Gold rewards are:

  • 10,000;
  • 15,000;
  • 25,000;
  • 40,000.

Pet Eggs have been removed from Fishing Book rewards.

Fisherman's Chest

A Fisherman's Chest can contain a random Mount for a limited duration.

Depending on the level of the Fishing Book:

  • 1 day;
  • 3 days;
  • 7 days;
  • 14 days.

New Fishing Book Interface

The Fishing Book interface has been completely redesigned.

You can now see all fish required for the selected book at once.

For every fish, the interface displays:

  • current progress;
  • required amount;
  • how many you currently have in your Inventory.

A new button has been added: Submit All.

It automatically submits all matching fish from your Inventory into the current Fishing Book.

New System — Collections

A new section has been added to the Additional menu: Collections.

It is a complete catalog of wearable appearances and Mounts available in the game.

The system allows you to:

  • discover new appearances;
  • track collection progress;
  • preview items directly on your character;
  • create your own visual combinations.

Collection Categories

There are four main categories:

  • Mounts
  • Sets
  • Costumes
  • Models

The Models category is further divided into:

  • Helmet;
  • Chest;
  • Pants;
  • Gloves;
  • Boots;
  • Weapon;
  • Shield.

Preview Items on Your Character

Every Collection slot displays the item directly on your own character.

The camera automatically focuses on the relevant part of the character.

For example:

  • Helmet focuses on the head;
  • Chest focuses on the upper body;
  • Weapon focuses on the equipped weapon.

Full Preview Room

Click any item in the Collection to preview it on the character shown on the right.

You can combine items from different sets at the same time.

For example:

  • Helmet from one Set;
  • Armor from another;
  • Costume Boots;
  • a different Weapon.

This allows you to build and preview your own appearance before changing anything on your actual character.

You can also preview any available Mount and see your character riding it.

The character model can be rotated with the mouse.

Preview Controls

Available options include:

  • As Equipped — restores the preview to what your character is currently wearing;
  • Remove All — removes everything selected inside the Preview Room.

Individual preview items can also be removed through the slots below the character.

Important: the Preview Room does not change your actual equipment in the world. It is only a visual preview.

Collection Progress

The game now remembers appearances that have previously been owned by your account.

An appearance is discovered when the item has been:

  • in your Inventory;
  • in your Storage;
  • equipped on your character.

Once an appearance has been discovered, it remains unlocked in Collections.

Even if you later:

  • sell the item;
  • throw it away;
  • stop using it,

it remains marked as discovered.

Account-Wide Collection

Collections are shared across your entire account.

If one character discovers a new appearance, your other characters will also see it in their Collection after their next login.

Search and Filters

Each category displays overall progress: Found: N / M.

Undiscovered items are shown with a dimmed appearance.

Available filters:

  • All
  • Found
  • Not Found

You can also:

  • search by item name;
  • filter by class.

Collection pages can be browsed using the mouse wheel while hovering over the item grid.

Mounts and Fishing

Fisherman's Chest introduces a new way to obtain random Mounts through Fishing Books.

Additional Mount acquisition methods and rarer Mount rewards will continue to be adjusted as the reward system develops further.

Thank you to everyone who continues testing the game and sharing feedback.

v0.16 turns Fishing into a much more involved activity where success depends not only on luck, but also on player performance, while the new Collections system adds a long-term goal for players who enjoy collecting Mounts, Costumes, Sets, and rare equipment appearances.