27.9.2026
Fixes and Improvements v0.5
A new set of changes for enhancement, pets and the character sheet: every outcome shown before the attempt, fixed pet growth rules, stat bonuses by source and an active effects panel.
Diese Meldung gibt es vorerst nur in einer anderen Sprache.

A new set of changes has been completed for the enhancement system, pets, and the character sheet.
Enhancement
- Fixed item destruction rules during enhancement:
- white and yellow items can be destroyed starting from +5;
- higher-quality items can be destroyed starting from +8;
- below +10, there is still a small chance for the enhancement level to reset completely to +0;
- once an item reaches +10, its enhancement level can no longer drop below that point.
- Added a chance to lose 1 enhancement level on failed attempts above +10.
- The enhancement interface now shows all possible outcomes before the attempt:
- loss of 1 enhancement level;
- reset to +0;
- item destruction.
- The probability of each negative outcome is now displayed as a percentage.
- Improved tooltips for optional enhancement materials:
- chance-increasing materials are now marked as optional;
- protection items are also marked as optional and protect the item or its enhancement level.
- Stones and protection items that cannot be used with the selected item are now shown grayed out.
- Fixed the stone information line so it now fits correctly within the interface.
- Item tooltips now display the item rank: D, C, B, A, or S.
- Fixed global enhancement announcements:
- the +10 announcement is no longer lost during continuous enhancement;
- a global announcement is now shown when a player destroys an item of purple quality or higher.
- Enhancement level +N is now displayed in:
- regular shops;
- player shops;
- trade windows;
- storage;
- guild bank.
- Fixed re-enhancing items after an enhancement reset:
- the item can now correctly accept enhancement stones again;
- the enhancement level updates correctly;
- the server no longer rejects these attempts.
Pets
- Fixed level requirements for pet growth items:
- breakthrough potions and protection items no longer require a specific character level.
- Improved growth potion tooltips:
- they now show the pet level limit increase in the format N → N+1.
- When an incorrect potion is used, the message now correctly refers to the required pet level.
- Fixed protection behavior on failed pet growth:
- with protection, the pet now loses 10% experience;
- without protection, it loses 50%.
- Simplified the pet growth window:
- one slot for the potion;
- one slot for the protection item.
- Added a separate growth result window:
- successful results are shown in blue;
- failed results are shown in red;
- added an OK button.
- Improved pet evolution tooltips:
- they now show which pets can be used as synthesis materials.
Character Sheet
- Character stats are now displayed as:
- base value from level + additional bonus;
- the additional bonus is highlighted in green.
- Stat tooltips now show the exact source of each bonus:
- equipment;
- living stones;
- pet;
- skills and buffs;
- guild;
- friendship.
- This detailed breakdown has been added for:
- health;
- mana;
- damage;
- defense;
- critical hit;
- attack speed.
- Added an active effects panel next to the character sheet:
- remaining duration is displayed;
- temporary effects show their exact expiration time.
- Right-clicking an effect allows you to:
- remove your own buff;
- dismount from your mount.
- The effects panel is displayed only when there is enough space to the right of the character window.
- Added a Professions section to the character sheet:
- fishing level;
- crafting level;
- current experience.
Thank you to everyone who continues testing the game and submitting bug reports and suggestions. Your feedback directly helps improve and restore the game systems.