27‏/9‏/2026

Fixes and Improvements v0.5

A new set of changes for enhancement, pets and the character sheet: every outcome shown before the attempt, fixed pet growth rules, stat bonuses by source and an active effects panel.
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A new set of changes has been completed for the enhancement system, pets, and the character sheet.

Enhancement

  • Fixed item destruction rules during enhancement:
    • white and yellow items can be destroyed starting from +5;
    • higher-quality items can be destroyed starting from +8;
    • below +10, there is still a small chance for the enhancement level to reset completely to +0;
    • once an item reaches +10, its enhancement level can no longer drop below that point.
  • Added a chance to lose 1 enhancement level on failed attempts above +10.
  • The enhancement interface now shows all possible outcomes before the attempt:
    • loss of 1 enhancement level;
    • reset to +0;
    • item destruction.
  • The probability of each negative outcome is now displayed as a percentage.
  • Improved tooltips for optional enhancement materials:
    • chance-increasing materials are now marked as optional;
    • protection items are also marked as optional and protect the item or its enhancement level.
  • Stones and protection items that cannot be used with the selected item are now shown grayed out.
  • Fixed the stone information line so it now fits correctly within the interface.
  • Item tooltips now display the item rank: D, C, B, A, or S.
  • Fixed global enhancement announcements:
    • the +10 announcement is no longer lost during continuous enhancement;
    • a global announcement is now shown when a player destroys an item of purple quality or higher.
  • Enhancement level +N is now displayed in:
    • regular shops;
    • player shops;
    • trade windows;
    • storage;
    • guild bank.
  • Fixed re-enhancing items after an enhancement reset:
    • the item can now correctly accept enhancement stones again;
    • the enhancement level updates correctly;
    • the server no longer rejects these attempts.

Pets

  • Fixed level requirements for pet growth items:
    • breakthrough potions and protection items no longer require a specific character level.
  • Improved growth potion tooltips:
    • they now show the pet level limit increase in the format N → N+1.
  • When an incorrect potion is used, the message now correctly refers to the required pet level.
  • Fixed protection behavior on failed pet growth:
    • with protection, the pet now loses 10% experience;
    • without protection, it loses 50%.
  • Simplified the pet growth window:
    • one slot for the potion;
    • one slot for the protection item.
  • Added a separate growth result window:
    • successful results are shown in blue;
    • failed results are shown in red;
    • added an OK button.
  • Improved pet evolution tooltips:
    • they now show which pets can be used as synthesis materials.

Character Sheet

  • Character stats are now displayed as:
    • base value from level + additional bonus;
    • the additional bonus is highlighted in green.
  • Stat tooltips now show the exact source of each bonus:
    • equipment;
    • living stones;
    • pet;
    • skills and buffs;
    • guild;
    • friendship.
  • This detailed breakdown has been added for:
    • health;
    • mana;
    • damage;
    • defense;
    • critical hit;
    • attack speed.
  • Added an active effects panel next to the character sheet:
    • remaining duration is displayed;
    • temporary effects show their exact expiration time.
  • Right-clicking an effect allows you to:
    • remove your own buff;
    • dismount from your mount.
  • The effects panel is displayed only when there is enough space to the right of the character window.
  • Added a Professions section to the character sheet:
    • fishing level;
    • crafting level;
    • current experience.

Thank you to everyone who continues testing the game and submitting bug reports and suggestions. Your feedback directly helps improve and restore the game systems.